This work represents a piece of hand-drawn animation, or kind of succession of drawings (about 1 thousand, A4, calking paper) depicting body positions (standing, sitting and lying), available for direct vision, i.e. without use of mirrors or other reflecting means. Painting from life was another condition to create additional frame that made the result vivid, existing in space and time, and subordinate to body accommodation, capacities of vision and perception, and definite time frame.
Within this project, my interest is drawn to the integration of view, belonging to the body (produced by the body), to the body as a thing. I outline my borders in the situation of limited view and the difficulty to see the entire space, compile all the parts in one point, and first of all, find this point of meeting with body (its border, its contour) – the assemblage point. In this case, a spectator can use the video to feel temporality, slipping away time and inability to catch the moment when glance and body meet. I look from there, where I am, that way where I am, but I am not there, and I assemble myself — the body is object and subject. We get our perception and experience through our body, but if we get the idea of existence of things due to the body, how can it be objectified?