Illustrator/ Animator/ frogboy residing in Minneapolis. Currently studying animation at MCAD.
Through my animation and illustration projects, I use dynamic and expressive figures to communicate fluidity and feeling. Illustration is something that comes naturally to me, as I have always loved to draw. Drawing is a kinetic action to me, where the movements of my artistic hand become evident in each work. Because of this, the way I draw tends to inform my animations. I’ve always enjoyed creating bizarre looking figures as they show personality. I enjoy characters that are scaled oddly, with long limbs, tiny feet and exaggerated faces. I achieve this look by skewing proportions and perspectives, so naturally my animations often take on a similar air of playfulness. I became interested in using less conventional characters after seeing Masaaki Yuasa’s films. His way of bending lines and changing proportions to enhance the sense of space fascinates me. Because this look is so integral to my work, digital animation is key to my process. I animate in Photoshop, where the ability to warp existing lines in new ways always helps further the effects I create.
Growing up, I loved to read and write stories, so I now focus on making character driven work. My illustrations often incorporate portraiture and show emotion through body language and expression. I translate this same concept into my animation. Since things are free to move, the way I articulate motion also becomes important. I enunciate the freeness of the forms I create and attempt to make them cohesive by showing this fluidity in both my characters and the spaces they occupy. This involves using skewed lines and perspectives to create a deep and dynamic space. I intend to investigate this further to better understand how my techniques can push senses of weight and volume.