Conceived by Doug Geers, this 70-minute stylized tracing of the ancient Gilgamesh story combines elements from puppet theater, installation art, chamber music, and ballet. The plot is presented as an improvised game of the gods; and the three players in this game are a violinist, computer musician, and actor/puppeteer. Their only "speech" is music--No written or spoken text happens during the entire piece. Beginning with a seemingly static installation, the performers breathe life into the objects with music and motion and immerse themselves in the epic. The characters' evolving relationships oscillate between cooperation and revenge, bringing about both symbiosis as well as destruction. It is sometimes purposely made unclear who is 'animating' whom, and occasionally even the music, from which all of the action and emotions arise, completely breaks down.