Video documentation of the installation explaining the three monitor setup. In this video, the setup has the output monitor on the right. This monitor can also be placed on the left as seen in the gallery view picture.
Aleatoric Television as it looks when installed.
The piece examines the way in which "simulated" computer images often have real consequences in the world through informing our decision making processes. As technology can provide more and more information about the world around us, the more it can drive and ultimately determine the decisions we make. This determination of decisions is enacted by completely replacing the human video editor with a algorithmic editor. Rather than a final cut of a video work being show in the space, the video itself is assembled in realtime in the gallery using probabilistic methods.
The piece is a three-channel installation using two computer monitors and a video monitor. The first computer monitor displays a software patch that uses Markov chains to non-deterministically edit together a video sequence in realtime. The patch draws from a set of video clips that include medical body images, tracking software, military cameras, and infrared heat images, to name a few. Each of the clips is, in some sense or another, a computer-processed image of the world. The second computer monitor generates audio using a non-deterministic algorithm similar to the one used in the first patch. The third channel consists of a video monitor through which the two aforementioned patches stream their video and audio together as output.
The monitors are installed side-by-side on a block or desk to mimic the setup of a video editing station (with two computer monitors and a single video monitor). The output monitor can be placed on either the far left or far right but not between the computer monitors.